Single Player Project - WotLK with NPCBots

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conan513
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Single Player Project - WotLK with NPCBots

Post by conan513 » Sun Dec 08, 2019 10:27 am

Single Player Project - WotLK with NPCBots

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https://discord.gg/TpxqWWT

Discord server available for my projects.
You can chat, ask, request or anything.


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We started the Patreon page!
I can share my non-WoW servers here and you can get notifications of all new updates.
https://www.patreon.com/conan513

Included softwares:
- TrinityCore
- MariaDB
- 7zip
- Wget for Windows
- Account Creator
- Server IP changer
- Auto update feature

Custom codes:
- ElunaEngine [url]https://github.com/ElunaLuaEngine[/URL]
- NPCBots from [url]https://bitbucket.org/trickerer/trinity-bots[/URL]

I try to keep the code mostly pure to I can pull TrinityCore updates anytime without compatible issues.
Solocraft or VAS not included yet, need to optimize for npcbots. Currently not working with these bots.

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marciocamello
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Re: Single Player Project - WotLK with NPCBots

Post by marciocamello » Sun Dec 08, 2019 11:04 am

Great conan, testing.

Leo
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Re: Single Player Project - WotLK with NPCBots

Post by Leo » Sun Dec 08, 2019 2:14 pm

Thank you very much!

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conan513
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Re: Single Player Project - WotLK with NPCBots

Post by conan513 » Mon Dec 09, 2019 2:52 pm

https://github.com/ElunaLuaEngine/Scripts/

here is some lua script for the repack
please help to the community and share your lua script collection that working with the currect version

expat
Posts: 1

Re: Single Player Project - WotLK with NPCBots

Post by expat » Mon Dec 09, 2019 11:18 pm

Awesome! Is this something where we want to report bugs we find for them to be fixed? If so, where do we log those?

Bat
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Re: Single Player Project - WotLK with NPCBots

Post by Bat » Sun Dec 29, 2019 1:54 pm

I created a new character and the enemies are always missing my character when we fight. They never hit me.

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conan513
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Re: Single Player Project - WotLK with NPCBots

Post by conan513 » Sun Dec 29, 2019 6:01 pm

are you disabled GM mode?

Bat
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Re: Single Player Project - WotLK with NPCBots

Post by Bat » Mon Dec 30, 2019 8:19 am

conan513 wrote:
> are you disabled GM mode?
yes.
When enable GM mode, the enemies don't attack at all. But in my case the enemies attack, but always miss.

Bat
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Re: Single Player Project - WotLK with NPCBots

Post by Bat » Mon Dec 30, 2019 8:20 am

yes i deactivated GM mode.
When i enable GM Mode, the enemies don't attack at all, but in my case, they attack, but always miss.

Bat
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Re: Single Player Project - WotLK with NPCBots

Post by Bat » Wed Jan 01, 2020 3:48 pm

@Conan
i run the Update.bat today, cause i thought maybe some files might be damaged, and now the enemies are doing damage to me. Just wanted to let you know! Thanks for the repack!

Bat
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Re: Single Player Project - WotLK with NPCBots

Post by Bat » Wed Jan 01, 2020 6:20 pm

If you attack mobs while they walk around (like the mountain puma) they keep walking when you start a fight until they reach the position where they were walking to.

redrage
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Re: Single Player Project - WotLK with NPCBots

Post by redrage » Mon Jan 06, 2020 11:08 pm

Instead of loading each batch manually I created a separate batch file to load each mysql, auth and world server, dropped it into the start up so if the server restarts for whatever reason, its back up pretty much right away.

I don't see an attachment or a code option here (bbcode off) but here it is

------ snip ------
start 1_Database_Server.bat
timeout /t 5
start 2_Authserver.bat
timeout /t 5
start 3_Worldserver.bat
----- /snip ------

starts he database in its own instance of cmd.

Waits five seconds.

starts the auth server in its own instance of cmd

waits five seconds

starts world server in its own.. (you get the idea)

closes the original batch file, leaving the servers running.

might need to change the the timeout time depending on the speed of your system.

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