Single Player Project - Legion V2 Praevius

Diegel
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Diegel » Fri Jan 15, 2021 1:08 am

Heya,
the Full Game Launcher is closing instantly after i started it.

Is there already a solution?



Legionario
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Legionario » Fri Jan 22, 2021 3:22 pm

Good morning, I updated the version to 8 last month and the server never worked properly again, sometimes it crashed or gave an error similar to a file call from the compilation something cpp, today I updated to version 9 and the same thing continues, some correction should I do? I have noticed since version 6 more and more the server takes longer to open, I would like if it were possible for it to open, even if it takes longer but that did not give an error, should I expect to update to a version 10 or is there something I could fix? any tips thank you immensely, thank you

Legionario
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Legionario » Mon Jan 25, 2021 2:41 pm

I downgraded to version 6, I think this is more stable for my humble PC to run, thanks anyway

User avatar
dyablows
Posts: 0
x 2
x 1

Re: Single Player Project - Legion V2 Praevius

Post by dyablows » Mon Jan 25, 2021 3:50 pm

Last version is working fine.
Just have patient and try upgrade several times....until the upgrades are completed.

Pierre
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Pierre » Thu Jan 28, 2021 5:22 pm

Hmm i use to run an older version.After i updated to ver 8.Server work's.It logs in but i can't create a character or start an existing character as it will just setuck.I am busy with ver 9.Will see if it fix it.

NightLion
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by NightLion » Sat Jan 30, 2021 1:40 pm

I can't leave the lfg queue (except that logout). How to fix it?

User avatar
SuperLongCat
Posts: 27
x 13
x 9

Re: Single Player Project - Legion V2 Praevius

Post by SuperLongCat » Fri Feb 05, 2021 4:02 am

Ty for making this. You guys are the best.

User avatar
SuperLongCat
Posts: 27
x 13
x 9

Re: Single Player Project - Legion V2 Praevius

Post by SuperLongCat » Sat Feb 06, 2021 1:16 am

Legionario wrote:
> If someone receives dll errors when starting the website, perhaps because
> their system 64 needs the correct dlls, they are in the repack and all are
> in the tools php7 folder, enter this folder and copy the dlls that I will
> quote, copy and paste them into the bin folder that is in apache24 and
> everything will work for your website
>
> icudt64.dll
> icuin64.dll
> icuio64.dll
> icuuc64.dll
> libcrypto-1_1.dll
> libssl-1_1.dll


OMG! You are seriously the best. I was trying to just disable the Web-Server because of the errors. I think this needs more attention, and perhaps put on Conan's first post here. This might help others if they get stuck with it.

Ludwig91
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Ludwig91 » Tue Feb 09, 2021 4:54 pm

jcarlos wrote:
> sorry, the question came out 3 times
I had the same issues with that. I solved it by repatching the .exe of the game again. I erased the old ones and picked the 64 .exe and dropped it in the spp patcher. It worked for me after that. It seemed that the connection was fixed with that.

NightLion
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by NightLion » Wed Feb 10, 2021 7:26 am

So is there a solution to the problem of exit from the lfg queue after a visit to the dungeon using LFG Solo?
I think that when using LFG Solo the server "forgets" to send to the client the message on an exit of the character from lfg queue. Thus, the client at the user interface level blocks re-entry into the lfg queue because it thinks that the character is already in the queue. Similarly, the server ignores repeated requests to exit from the lfg queue, because from the server's point of view, the character has already left it.

caesar
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by caesar » Thu Feb 18, 2021 1:27 am

Hi Guys,

Long time Conan SP user here.....

Just giving this repack a go for the first time and have run into a small issue. I'm hoping someone can point me in the right direction.

Installed all as per guide. Changed IP/game build etc
Server runs up nice, all 4 cmd windows open and in ready state.
Created user in website, checked database with heidi to make sure user is there. (all looks good)

When I go to connect with the client, I get an error saying "no realms are currently available"
Has anyone had this error?

Cheers

caesar
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by caesar » Thu Feb 18, 2021 3:57 am

Got it sorted, it ended being the Client. Just downloaded the minimal client changed the build number to that and that has worked.. Cheers

caesar
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by caesar » Tue Feb 23, 2021 8:58 am

Hello All again,

Server is working great, but there is one problem I can't work out.

My character cannot auto attack with melee weapon, when I click attack (auto attack) it just hits once then turns off, anyone else had this issue or can point me in the right direction?

Thanks

Unfiltered
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Unfiltered » Thu Feb 25, 2021 5:21 am

Lost all old files, have to start over and when trying to get the autoupdater file, it tries opening as a page and not giving the file. Was wondering if it is a script issue or if its my system

Unfiltered
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Unfiltered » Thu Feb 25, 2021 5:21 am

Lost all old files, have to start over and when trying to get the autoupdater file, it tries opening as a page and not giving the file. Was wondering if it is a script issue or if its my system

caesar
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by caesar » Fri Feb 26, 2021 2:26 am

Unfiltered wrote:
> Lost all old files, have to start over and when trying to get the
> autoupdater file, it tries opening as a page and not giving the file. Was
> wondering if it is a script issue or if its my system

Hi Mate,

I've just recently set this up from scratch and the update worked for me with no problems, below is the link to the updater download that I used. Just make sure you copy the script into root folder of the legion repack (same folder as the startup batch file shortcuts)

ftp://spp-forum.de/Single_Player_Projec ... Update.vbs

User avatar
MDic
Posts: 184

Re: Single Player Project - Legion V2 Praevius

Post by MDic » Sun Feb 28, 2021 7:20 pm

Change Logs Year 1 Update
One year in. Sorry this isn't the biggest of all Updates, but we aim to fix and add what we can in rotations with
our small development team. We do this for free and as a passion. With out the fans and the players we are nothing.
Thank you all for making this Year One update possible. Here is to another year and further as free repack developers.
Please be advise, anyone claiming to be selling anything SPP is a scammer. We do not have any secret premium repack or
services for sale. Koosh has not had the opportunity to send in his fixes so his fixes will be released as a hotfix
immediately when we recieve it.
We move forward as one, going before everyone, leading the way.
Thank you all for your support.
~Single Player Project Praevius Core V2 Developement Team.

Vendor Adjustment:
Missing Pet Tylarr Gronnden now added to the appropiate vendors.

Crash Fix:
SPP Server Award System Crash fix if incorrect item id is supplied.
- will send message instead.

GM Command Adjustments:
.npc near is now replaced with .npc nearyby <-- we were having some sort of gm cmd conflict at time with this.

New Life Added:
Warrior Class Hall
Rogue Class Hall
Paladin Class Hall
Priest Class Hall
Demon Hunter Class Hall
Mage Class Hall
Monk Class Hall

Armor Stands Adjusted and corrected at Class Halls:
Paladin Class Hall
Death Knight Class Hall
Shaman Class Hall
Hunter Class Hall
Warlock Class Hall
Druid Class Hall
Rogue Class Hall
Warrior Class Hall
Priest Class Hall
Mage Class Hall
Monk Class Hall

3 Unused area maps added to guild housing system:
Mogu Crypt
Black Ox Temple
Crypt of Forgotten Kings

Modules:
Fixed Spell Casting Scaling Module in Solocraft v2.
Created Spell Casting Flex Craft Module.
Removed leech from CR Craft and made it, it's own module.

New Modules:
SPP DDRAIG'S Bounty System
Spell Craft Module
Leech Craft Module

Misc Fixes:
Druid Class Hall Mission Board\ Scout Board now is visible and working.
Argus Chest Not spawning for solo players and tiny groups fixed.
Stormheim Quest chain Ally corrected.
Stormheim Horde intro fix and skip for now provided by @ddraig.
Imp Scaling issues in duskwind cave corrected.
Supreme Lord Kazzak Fixed.
World Quest npcs now patrol their path.
NPC 105838 Redcrested Heron is now attackable and fixed in Azsuna.
NPC Ooker Dooker Now has his abilities assigned to him.
Missing World Boss Jade Darkhaven added and scripted.
NPC Portal Keeper Vthaal's missing abilities are now added.
Temple of a Thousands Lights now accessible including access to Rare NPC Coura, Mistress of Arcana.
Brawlgoth Missing abilities added.
Rare Elite NPC Hound Master Stroxis now is accompanied by Horux and Zorux who was missing.
Death of Cordana she should NOW drop the sargerite keystone when solo.
Stormheim Horde Scenario intro Hax Skip added.
Stormheim Alliance Scenario intro touched up on.
Gossip to initial combat for Love is in the Air (event 8) Bosses and faction correction.
Blazing Rune Item 93034 now teaches the propper pet Corefire Imp.
Core of Harden Ash Item 93035 now teaches Ashstone Core Pet properly.

World Ender Quest Added:
Pandora the Forgotten Nightmare

vv-------------New confs---------vv <<<< Line is not apart of the conf. For the love of god
############################################################################################
#SPP DDraig's Bounty System#
############################
#
# Description: SPP DDRAIG's Bounty System
#
# SPP.Bounty.Announce
# Description: Enable Announcement of Module
# Default: 0 (Disabled)
# 1 (Enabled)
#

SPP.Bounty.Announce = 1

# Description: SPP DDRAIG's Bounty System, Battle coins for bounty.
#
# SPP.Bounty.System.Enable
# Description: Enable Bounty system with bounty NPC ID 200127 at gm island
# Can Spawn NPC ID 200127 and it will work as well.
# Put a request in for a hit on a player with the npc.
# Only opposite faction will have to kill the target to collect.
#
# Default: 0 (Disabled)
# 1 (Enabled)
#

SPP.Bounty.System.Enable = 1
#
############################################################################################

############################################################################################
#Spell Leech Flex Craft V2 #
############################
# Spell.Craft.Enable
# Description: Spell Craft is damage and spell scaling in dungeons and raids,
# based on group size. It feels a little hacky, but good for low populated servers.
# Default: 0 (disabled)
# 1 (enabled)

Spell.Craft.Enable = 1

# Announce the module when the player logs in?

Spell.Craft.Announce = 0

# Difficulty Multipliers
# Defaults: 5, 10, 15, 10, 25, 30, 40

Spell.Craft.Dungeon = 5
Spell.Craft.Heroic = 10
Spell.Craft.Mythic = 15
Spell.Craft.Raid10 = 10
Spell.Craft.Raid25 = 25
Spell.Craft.Raid30 = 30
Spell.Craft.Raid40 = 40


# Leech.Craft.Enable
# Description: Leech scaling in dungeons and raids,
# based on group size. It feels a little hacky, but good for low populated servers.
# Default: 0 (disabled)
# 1 (enabled)

Leech.Craft.Enable = 1

# Announce the module when the player logs in?

Leech.Craft.Announce = 0

# Difficulty Multipliers
# Defaults: 5, 10, 15, 10, 25, 30, 40

Leech.Craft.Dungeon = 5
Leech.Craft.Heroic = 10
Leech.Craft.Mythic = 15
Leech.Craft.Raid10 = 10
Leech.Craft.Raid25 = 25
Leech.Craft.Raid30 = 30
Leech.Craft.Raid40 = 40

#
############################################################################################

Legionario
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Legionario » Sun Feb 28, 2021 10:41 pm

Hello, first I would like to thank you for the update, I had some problems in update 9, so I returned to 6, so now I have updated to this last 1 year, and the server works, but the detail is that I did not add new lines worldserver.conf, I am in doubt which lines I would add, so I kindly ask if MDic or anyone share the complete worldserver.conf with all versions working, I think it would also help other people who have just downloaded the repack, thank you one more turn

Unfiltered
Posts: 0

Re: Single Player Project - Legion V2 Praevius

Post by Unfiltered » Mon Mar 01, 2021 12:25 am

caesar wrote:
> Unfiltered wrote:
> > Lost all old files, have to start over and when trying to get the
> > autoupdater file, it tries opening as a page and not giving the file. Was
> > wondering if it is a script issue or if its my system
>
> Hi Mate,
>
> I've just recently set this up from scratch and the update worked for me with no
> problems, below is the link to the updater download that I used. Just make sure you
> copy the script into root folder of the legion repack (same folder as the startup
> batch file shortcuts)
>
> ftp://spp-forum.de/Single_Player_Projec ... Update.vbs
Thanks. And thankfully enough it allowed me to actually download the file finally from the main page and is working great. Gonna make sure it's saved on a backup just in case that happens again and lose the ability to get the updater.

Atraxian
Posts: 3

Re: Single Player Project - Legion V2 Praevius

Post by Atraxian » Mon Mar 01, 2021 12:47 pm

I'm loving this repack. You made a great work with this.
I'm conflicted between playing with this or the BfA one, but I'm probably sticking with this one. The BfA one is still quite buggy by comparison.

This said, anyone managed to make the Mission Table in the Class Hall work? I have appropriate level characters with the appropriate quests that need to be completed by completing missions from the table, but Always see 0 available missions.

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